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This commit implements a comprehensive set of UI improvements to enhance your experience of the JeoPARODY! game.
Key changes include:
1. **Speech Bubble Arrow Fix:** I corrected the positioning of the speech bubble's arrow to prevent layout issues and scrollbars. The arrow is now correctly rendered below the bubble.
2. **Title Bar Redesign:** I replaced the previous image-based title with a dynamic text title ("jeoPARODY!") styled with the "Road Rage" font (with appropriate fallbacks) for a more distinctive look.
3. **Hamburger Menu Implementation:** I introduced a responsive hamburger menu for navigation, providing access to "New Question" and "Show/Hide Answer" actions. This helps declutter the main interface. It includes smooth open/close animations.
4. **Button Restyling:** I restyled all primary action buttons and menu buttons with a consistent "click clacky keyboard" theme, featuring updated visuals and interactive hover/active state animations.
5. **Responsiveness Enhancements:** I improved the layout and styling across various screen sizes through updated and new CSS media queries. Elements like the title, menu, buttons, and game components now adapt better to different viewports.
6. **Code Cleanup:** I removed redundant CSS and ensured overall consistency of new styles.
Note: The "Road Rage" font file itself would need to be added to the `assets/fonts/` directory to be fully utilized. Issues regarding missing sound files and Firestore connectivity, as noted from console logs you provided, are separate and not addressed in this commit.
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Jules PR